0.4 Update


Change the vault key to space,  now you will vault instead of jump when close to something you can vault, but only if you facing the direction to be vaulting

Made so the H animations have a little delay, so it won't immediately start if the enemy just killed the player and is close to it

Did some tweaks on the enemy detection

Fixed some of the Angels not properly loosing body parts and etc in some death animations

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